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With more rendering technology available, consistently move from one renderer to another as well as to real-time engines. Easily migrate scenes between rendering technologies or quickly prepare for real-time engines, including properly setting lights, materials, and other features.
Customize and fine-tune the existing conversion scripts via a simple UI to create source-to-target batch conversion rules.
As more rendering technologies become available, scene converter capabilities can be extended at any time via new presets from Autodesk and the user community, and the script-based converters can be fine-tuned to meet individual needs.